Computing Machinery And Intelligence Pdf

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Computing Machinery and Intelligence

The paper, published in in Mind , was the first to introduce his concept of what is now known as the Turing test to the general public. Turing's paper considers the question "Can machines think? Rather than trying to determine if a machine is thinking, Turing suggests we should ask if the machine can win a game, called the " Imitation Game ". The original Imitation game that Turing described is a simple party game involving three players.

Player A is a man, player B is a woman and player C who plays the role of the interrogator can be of either sex. In the Imitation Game, player C is unable to see either player A or player B and knows them only as X and Y , and can communicate with them only through written notes or any other form that does not give away any details about their gender. By asking questions of player A and player B, player C tries to determine which of the two is the man and which is the woman.

Player A's role is to trick the interrogator into making the wrong decision, while player B attempts to assist the interrogator in making the right one. Turing proposes a variation of this game that involves the computer: ' "What will happen when a machine takes the part of A in this game? These questions replace our original, 'Can machines think? The human judge can converse with both the human and the computer by typing into a terminal. Both the computer and human try to convince the judge that they are the human.

If the judge cannot consistently tell which is which, then the computer wins the game. As Stevan Harnad notes, [4] the question has become "Can machines do what we as thinking entities can do? This question avoids the difficult philosophical problem of pre-defining the verb "to think" and focuses instead on the performance capacities that being able to think makes possible, and how a causal system can generate them. Some have taken Turing's question to have been "Can a computer, communicating over a teleprinter, fool a person into believing it is human?

Turing also notes that we need to determine which "machines" we wish to consider. He points out that a human clone , while man-made, would not provide a very interesting example.

Turing suggested that we should focus on the capabilities of digital machinery—machines which manipulate the binary digits of 1 and 0, rewriting them into memory using simple rules.

He gave two reasons. Second, digital machinery is "universal". Turing's research into the foundations of computation had proved that a digital computer can, in theory, simulate the behaviour of any other digital machine, given enough memory and time.

This is the essential insight of the Church—Turing thesis and the universal Turing machine. Therefore, if any digital machine can "act like it is thinking" then, every sufficiently powerful digital machine can. Turing writes, "all digital computers are in a sense equivalent. This allows the original question to be made even more specific. Turing now restates the original question as "Let us fix our attention on one particular digital computer C.

Is it true that by modifying this computer to have an adequate storage, suitably increasing its speed of action, and providing it with an appropriate programme, C can be made to play satisfactorily the part of A in the imitation game, the part of B being taken by a man? Hence Turing states that the focus is not on "whether all digital computers would do well in the game nor whether the computers that are presently available would do well, but whether there are imaginable computers which would do well".

Having clarified the question, Turing turned to answering it: he considered the following nine common objections, which include all the major arguments against artificial intelligence raised in the years since his paper was first published.

Be kind, resourceful, beautiful, friendly, have initiative, have a sense of humour, tell right from wrong, make mistakes, fall in love, enjoy strawberries and cream, make someone fall in love with it, learn from experience, use words properly, be the subject of its own thought, have as much diversity of behaviour as a man, do something really new. The Analytical Engine has no pretensions whatever to originate anything.

It can do whatever we know how to order it to perform. It can follow analysis; but it has no power of anticipating any analytical relations or truths.

In the final section of the paper Turing details his thoughts about the Learning Machine that could play the imitation game successfully. Here Turing first returns to Lady Lovelace's objection that the machine can only do what we tell it to do and he likens it to a situation where a man "injects" an idea into the machine to which the machine responds and then falls off into quiescence.

He extends on this thought by an analogy to an atomic pile of less than critical size which is to be considered the machine and an injected idea is to correspond to a neutron entering the pile from outside the pile; the neutron will cause a certain disturbance which eventually dies away.

Turing then builds on that analogy and mentions that if the size of the pile were to be sufficiently large then a neutron entering the pile would cause a disturbance that would continue to increase until the whole pile were destroyed, the pile would be supercritical. Turing then asks the question as to whether this analogy of a super critical pile could be extended to a human mind and then to a machine.

He concludes that such an analogy would indeed be suitable for the human mind with "There does seem to be one for the human mind. The majority of them seem to be "subcritical," i.

An idea presented to such a mind will on average give rise to less than one idea in reply. A smallish proportion are supercritical. An idea presented to such a mind that may give rise to a whole "theory" consisting of secondary, tertiary and more remote ideas".

He finally asks if a machine could be made to be supercritical. Turing then mentions that the task of being able to create a machine that could play the imitation game is one of programming and he postulates that by the end of the century it will indeed be technologically possible to program a machine to play the game.

He then mentions that in the process of trying to imitate an adult human mind it becomes important to consider the processes that lead to the adult mind being in its present state; which he summarizes as:. Given this process he asks whether it would be more appropriate to program a child's mind instead of an adults mind and then subject the child mind to a period of education.

He likens the child to a newly bought notebook and speculates that due to its simplicity it would be more easily programmed. The problem then is broken down into two parts, the programming of a child mind and its education process. He mentions that a child mind would not be expected as desired by the experimenter programmer at the first attempt. A learning process that involves a method of reward and punishment must be in place that will select desirable patterns in the mind.

This whole process, Turing mentions, to a large extent is similar to that of evolution by natural selection where the similarities are:. Turing concludes by speculating about a time when machines will compete with humans on numerous intellectual tasks and suggests tasks that could be used to make that start.

Turing then suggests that abstract tasks such as playing chess could be a good place to start another method which he puts as ".. An examination of the development in artificial intelligence that has followed reveals that the learning machine did take the abstract path suggested by Turing as in the case of Deep Blue , a chess playing computer developed by IBM and one which defeated the world champion Garry Kasparov though, this too is controversial and the numerous computer chess games which can outplay most amateurs.

From Wikipedia, the free encyclopedia. Main article: Turing test. See also: Turing machine and Church—Turing thesis. See also: Philosophy of artificial intelligence. See also: Machine learning. For a more detailed discussion, see Versions of the Turing test.

The New Media Reader. The MIT Press. Russell and Norvig identify Lucas and Penrose's arguments as being the same one answered by Turing. Words, thoughts, and theories. MIT Press. Journal of Communication Disorders. Categories : documents History of artificial intelligence Philosophy of artificial intelligence Artificial intelligence publications Alan Turing Computer science papers Cognitive science literature Works originally published in Mind journal.

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Computing Machinery and Intelligence A.M. Turing

Computing Machinery and Intelligence " is een baanbrekend artikel geschreven door Alan Turing over het onderwerp kunstmatige intelligentie. De paper, die in in Mind werd gepubliceerd, was de eerste die zijn concept van wat nu bekend staat als de Turing-test aan het grote publiek. CloseComputing Machinery and Intelligence Turingreddit[. I just read Turing's Computing Machinery and Intelligence, and he mentions Extrasensory Perception 9 as a valid argument: "Unfortunately the statistical evidence, at least for telepathy, is overwhelming. This project is an EPUB 3. Computing machinery and intelligence.

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The definitions might be framed so as to reflect so far as possible the normal use of the words, but this attitude is dangerous. But this is absurd. Instead of attempting such a definition I shall replace the question by another, which is closely related to it and is expressed in relatively unambiguous words.

Prediction: By , computers will have storage of bits. Turing s comments on 2 : Can computers think? Can computers pass the Turing test? Objection: Same is true of Does Higgs boson exist? Is Premise 2 plausible?

Chapter 3 Computing Machinery and Intelligence

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Epstein et al. The interrogator stays in a room apart from the other two. Computing , Intelligence , Machinery , Computing machinery and intelligence. Link to this page:.

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    I propose to consider the question, 'Can machines think?' This should begin I.​—COMPUTING MACHINERY AND INTELLIGENCE PDF; Split View. Views.

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